finish unzip, deploy, undeploy, and cli

This commit is contained in:
SadlyNotSappho 2023-07-28 16:16:44 -07:00
parent 251ee8b2c5
commit 67a5061830
3 changed files with 92 additions and 23 deletions

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@ -8,5 +8,7 @@ edition = "2021"
[dependencies] [dependencies]
clap = { version = "4.3.11", features = ["derive"] } clap = { version = "4.3.11", features = ["derive"] }
compress-tools = "0.14.3" compress-tools = "0.14.3"
opener = "0.6.1"
serde = { version = "1.0.170", features = ["derive"] } serde = { version = "1.0.170", features = ["derive"] }
serde_json = "1.0.100" serde_json = "1.0.100"
walkdir = "2.3.3"

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@ -3,6 +3,7 @@ use std::{
fs::{self, File}, fs::{self, File},
path::Path, path::Path,
}; };
use walkdir::WalkDir;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
@ -110,11 +111,89 @@ pub fn unzip(cfg: Config) {
pub fn deploy(cfg: Config) { pub fn deploy(cfg: Config) {
// get all folders in cfg.folders // get all folders in cfg.folders
// copy the contents of them into cfg.game_folder // copy the contents of them into cfg.game_folder
//
// for $folder in folders:
// cp $folder/* $gamefolder
// end
if let Some(_) = Path::new(&cfg.archives).parent() {
fs::create_dir_all(&cfg.archives).expect("couldn't create needed folders")
};
if let Some(_) = Path::new(&cfg.folders).parent() {
fs::create_dir_all(&cfg.folders).expect("couldn't create needed folders")
};
let all = fs::read_dir(cfg.folders).expect("couldn't read folders path");
for a in all {
let p = a.unwrap();
let internalfiles = fs::read_dir(&p.path()).expect("couldn't get mod contents");
println!("{}", p.file_name().to_str().unwrap());
for f in internalfiles {
let newf = f.unwrap().path();
for e in WalkDir::new(&newf /* WHY WHY WHY */)
.into_iter()
.filter_map(|e| e.ok())
{
if e.metadata().unwrap().is_file() {
let full_path = e.path().display().to_string();
let split = full_path
.split(p.file_name().to_str().unwrap())
.collect::<Vec<&str>>();
let game_path = split[split.len() - 1];
println!(" - {game_path}");
let deployed_path = format!("{}{}", cfg.game_folder, game_path);
let mut deployed_path_split = deployed_path.split('/').collect::<Vec<&str>>();
deployed_path_split.pop();
let new_deployed_path = deployed_path_split.join("/");
fs::create_dir_all(new_deployed_path).expect("couldn't make folders in game folder (nice error message asshat i bet this'll be real nice for users to figure out)");
fs::copy(
format!("{}/{}", p.path().display(), game_path),
deployed_path,
)
.unwrap();
}
}
}
}
} }
pub fn undeploy(cfg: Config) { pub fn undeploy(cfg: Config) {
// get all folders in cfg.folders // get all folders in cfg.folders
// remove the contents of all of them from cfg.game_folder // remove the contents of all of them from cfg.game_folder
if let Some(_) = Path::new(&cfg.archives).parent() {
fs::create_dir_all(&cfg.archives).expect("couldn't create needed folders")
};
if let Some(_) = Path::new(&cfg.folders).parent() {
fs::create_dir_all(&cfg.folders).expect("couldn't create needed folders")
};
let all = fs::read_dir(cfg.folders).expect("couldn't read folders path");
for a in all {
let p = a.unwrap();
let internalfiles = fs::read_dir(&p.path()).expect("couldn't get mod contents");
println!("{}", p.file_name().to_str().unwrap());
for f in internalfiles {
let newf = f.unwrap().path();
for e in WalkDir::new(&newf /* WHY WHY WHY */)
.into_iter()
.filter_map(|e| e.ok())
{
if e.metadata().unwrap().is_file() {
let full_path = e.path().display().to_string();
let split = full_path
.split(p.file_name().to_str().unwrap())
.collect::<Vec<&str>>();
let game_path = split[split.len() - 1];
println!(" - {game_path}");
let deployed_path = format!("{}{}", cfg.game_folder, game_path);
fs::remove_file(deployed_path).expect("couldnt remove the fuckin. the thing. the got damn. the old mod. yeah i'm a cs professional how could you tell");
}
}
}
}
} }
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize)]

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@ -1,29 +1,17 @@
use std::{path::Path, fs::{File, self}}; use std::env;
use clap::Parser;
use compress_tools::*;
#[derive(Parser, Debug)]
struct Args {
#[arg(short, long)]
input: String,
#[arg(short, long)]
output: String,
}
fn main() { fn main() {
// let args = Args::parse();
// println!("{:?}", args);
let config_location = cyber_mod_manager::get_config_location(); let config_location = cyber_mod_manager::get_config_location();
let steam_location = cyber_mod_manager::get_steam_location();
println!("Config: {}", config_location);
println!("Steam: {}", steam_location);
cyber_mod_manager::create_config(&format!("{config_location}/CyberModManager/config.json")); cyber_mod_manager::create_config(&format!("{config_location}/CyberModManager/config.json"));
let cfg = cyber_mod_manager::read_config(&format!("{config_location}/CyberModManager/config.json")); let cfg =
cyber_mod_manager::unzip(cfg); cyber_mod_manager::read_config(&format!("{config_location}/CyberModManager/config.json"));
match &env::args().collect::<Vec<String>>()[1][..] {
"deploy" => cyber_mod_manager::deploy(cfg),
"undeploy" => cyber_mod_manager::undeploy(cfg),
"unzip" => cyber_mod_manager::unzip(cfg),
"openfolder" => opener::open(cfg.archives).unwrap(),
_ => panic!("arg not supported")
}
} }